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auguem ajuda
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Eu preciso saber o que está escrito aqui, pois o Xt ta com essa veadagem.
Citarlocal mypb = getPlayerSlotItem(cid,
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Este tópico foi movido para Tutoriais e Suporte - Tutoriais de Scripting - Suporte Scripting
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Char no Tibia: [ADM] Night

8 horas atrás, Poccnn disse:Eu preciso saber o que está escrito aqui, pois o Xt ta com essa veadagem.
Quando for assim é só passar o mouse em cima do emoticon... Nesse seria 8 ).
Mais está errado o emoticon se ativar automaticamente em spoiler ou em código.
@elias vieira alves vou ver se posso ajudar...
TENTE ASSIM:
local pokeballs = {
[1] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
[2] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
[3] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
[4] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
[5] = {effect = 195, on = 10975, use = 10976, off = 10977, all = {10975, 10976, 10977}},
[6] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
[7] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
[8] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
[9] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
[10] = {effect = 195, on = 12621, use = 12622, off = 12623, all = {12621, 12622, 12623}},
}
local posis = { --[storage da city] = {pos da nurse na city},
[897530] = {x = 1038, y = 1033, z = 7}, --saffron --alterado v2.9 TUDO!! \/
[897531] = {x = 1044, y = 879, z = 7}, --cerulean
[897532] = {x = 1189, y = 1021, z = 7}, --lavender
[897533] = {x = 1199, y = 1475, z = 7}, --fuchsia
[897534] = {x = 847, y = 1011, z = 6}, --celadon
[897535] = {x = 689, y = 1065, z = 7}, --viridian
[897536] = {x = 1029, y = 1224, z = 7}, --vermilion
[897537] = {x = 703, y = 834, z = 6}, --pewter
[897538] = {x = 744, y = 1325, z = 7}, --cinnabar
[897539] = {x = 1630, y = 1664, z = 7}, --Hunter Village
[897540] = {x = 2555, y = 2693, z = 7}, --Blackthorn
[897541] = {x = 1492, y = 1820, z = 7}, --Sunshine
[897542] = {x = 2387, y = 2698, z = 7}, --Mahogany
[897543] = {x = 1014, y = 1023, z = 3}, --Pvp
[897544] = {x = 2431, y = 1507, z = 7}, --Orre
[897545] = {x = 2456, y = 1642, z = 7}, --LaRosse
[897546] = {x = 2441, y = 1739, z = 6}, --Canavale
[897547] = {x = 1927, y = 2793, z = 7}, --Olivine
[897548] = {x = 1514, y = 1009, z = 7}, --Battle City
[897549] = {x = 731, y = 1162, z = 7}, --Pallet
[897550] = {x = 2274, y = 2792, z = 7}, --Violet
[897551] = {x = 2169, y = 2699, z = 7}, --Ecruteak
[897552] = {x = 1631, y = 1055, z = 6}, --Singer
[897553] = {x = 1305, y = 477, z = 7}, --Pvp2
[897554] = {x = 1491, y = 1817, z = 7}, --Newcity
}
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Ate mais treinador!')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
for a, b in pairs(gobackmsgs) do
local gm = string.gsub(b.go, "doka!", "")
local bm = string.gsub(b.back, "doka!", "")
if string.find(string.lower(msg), string.lower(gm)) or string.find(string.lower(msg), string.lower(bm)) then
return true
end
end
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
if exhaustion.get(cid, 9211) then
selfSay('Please wait a few moment before asking me to heal your pokemons again!')
return true
end
if not getTileInfo(getThingPos(cid)).protection and nurseHealsOnlyInPZ then
selfSay("Please, get inside the pokémon center to heal your pokemons!")
return true
end
for e, f in pairs(posis) do
local pos = getThingPos(getNpcCid())
if isPosEqual(pos, f) then
if getPlayerStorageValue(cid, e) <= -1 then --alterado v1.7
setPlayerStorageValue(cid, e, 1)
end
end
end
exhaustion.set(cid, 9211, 5)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doCureStatus(cid, "all", true)
doSendMagicEffect(getThingPos(cid), 14)
local mypb = getPlayerSlotItem(cid, ![]()
if #getCreatureSummons(cid) >= 1 then
if not nurseHealsPokemonOut then
selfSay("Please, return your pokemon to his ball!")
return true
end
local s = getCreatureSummons(cid)[1]
doCreatureAddHealth(s, getCreatureMaxHealth(s))
doSendMagicEffect(getThingPos(s), 14)
doCureStatus(s, "all", false)
if getPlayerStorageValue(s, 1008) < baseNurseryHappiness then
setPlayerStorageValue(s, 1008, baseNurseryHappiness)
end
if getPlayerStorageValue(s, 1009) > baseNurseryHunger then
setPlayerStorageValue(s, 1009, baseNurseryHunger)
end
else
if mypb.itemid ~= 0 and isPokeball(mypb.itemid) then --alterado v1.3
doItemSetAttribute(mypb.uid, "hp", 1)
if getItemAttribute(mypb.uid, "hunger") and getItemAttribute(mypb.uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(mypb.uid, "hunger", baseNurseryHunger)
end
for c = 1, 15 do
local str = "move"..c
setCD(mypb.uid, str, 0)
end
if getItemAttribute(mypb.uid, "happy") and getItemAttribute(mypb.uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(mypb.uid, "happy", baseNurseryHappiness)
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then
for a, b in pairs (pokeballs) do
if isInArray(b.all, mypb.itemid) then
doTransformItem(mypb.uid, b.on)
end
end
end
end
end
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
local balls = getPokeballsInContainer(bp.uid)
if #balls >= 1 then
for _, uid in ipairs(balls) do
doItemSetAttribute(uid, "hp", 1)
for c = 1, 15 do
local str = "move"..c
setCD(uid, str, 0)
end
if getItemAttribute(uid, "hunger") and getItemAttribute(uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(uid, "hunger", baseNurseryHunger)
end
if getItemAttribute(uid, "happy") and getItemAttribute(uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(uid, "happy", baseNurseryHappiness)
end
local this = getThing(uid)
for a, b in pairs (pokeballs) do
if isInArray(b.all, this.itemid) then
doTransformItem(uid, b.on)
end
end
end
end
selfSay('There you go! You and your pokemons are healthy again.')
if useKpdoDlls then --alterado v1.7
doUpdateMoves(cid)
end
end
end
Se não der certo tente este outro:
local pokeballs = {
[1] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
[2] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
[3] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
[4] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
[5] = {effect = 195, on = 10975, use = 10976, off = 10977, all = {10975, 10976, 10977}},
[6] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
[7] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
[8] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
[9] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
[10] = {effect = 195, on = 12621, use = 12622, off = 12623, all = {12621, 12622, 12623}},
}
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye sir!')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
for a, b in pairs(gobackmsgs) do
local gm = string.gsub(b.go, "doka!", "")
local bm = string.gsub(b.back, "doka!", "")
if string.find(string.lower(msg), string.lower(gm)) or string.find(string.lower(msg), string.lower(bm)) then
return true
end
end
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
if exhaustion.get(cid, 9211) then
selfSay('Please wait a few moment before asking me to heal your pokemons again!')
return true
end
if not getTileInfo(getThingPos(cid)).protection and nurseHealsOnlyInPZ then
selfSay("Please, get inside the pokémon center to heal your pokemons!")
return true
end
exhaustion.set(cid, 9211, 5)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doCureStatus(cid, "all", true)
doSendMagicEffect(getThingPos(cid), 132)
local mypb = getPlayerSlotItem(cid, ![]()
if #getCreatureSummons(cid) >= 1 then
if not nurseHealsPokemonOut then
selfSay("Please, return your pokemon to his ball!")
return true
end
local s = getCreatureSummons(cid)[1]
doCreatureAddHealth(s, getCreatureMaxHealth(s))
doSendMagicEffect(getThingPos(s), 13)
doCureStatus(s, "all", false)
if getPlayerStorageValue(s, 1008) < baseNurseryHappiness then
setPlayerStorageValue(s, 1008, baseNurseryHappiness)
end
if getPlayerStorageValue(s, 1009) > baseNurseryHunger then
setPlayerStorageValue(s, 1009, baseNurseryHunger)
end
else
if mypb.itemid >= 1 then
doItemSetAttribute(mypb.uid, "hp", 1)
if getItemAttribute(mypb.uid, "hunger") and getItemAttribute(mypb.uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(mypb.uid, "hunger", baseNurseryHunger)
end
if getItemAttribute(mypb.uid, "happy") and getItemAttribute(mypb.uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(mypb.uid, "happy", baseNurseryHappiness)
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then
for a, b in pairs (pokeballs) do
if isInArray(b.all, mypb.itemid) then
doTransformItem(mypb.uid, b.on)
end
end
end
end
end
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
for balls = 1, 9 do
for times = 1, 3 do
local items = getItemsInContainerById(bp.uid, pokeballs[balls].all[times])
if #items >= 1 then
for _, uid in pairs(items) do
doItemSetAttribute(uid, "hp", 1)
doTransformItem(uid, pokeballs[balls].on)
if getItemAttribute(uid, "hunger") and getItemAttribute(uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(uid, "hunger", baseNurseryHunger)
end
if getItemAttribute(uid, "happy") and getItemAttribute(uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(uid, "happy", baseNurseryHappiness)
end
end
end
end
end
selfSay('There you go! You and your pokemons are healthy again.')
end
end
Se não der certo cara já não sei o que é, mais mande o seu 050-function.lua talvez esteja faltando algo nele ...
Editado Maio 1 por nedroesdoksdja
info
Grupo: Campones
Registrado: 24/04/16
Posts: 58
Reputação: +14
Gênero: Masculino
[30/01/2016 20:37:59] [Error - Npc interface]
[30/01/2016 20:37:59] data/npc/scripts/heal.lua:onCreatureSay
[30/01/2016 20:37:59] Description:
[30/01/2016 20:37:59] (luaDoItemSetAttribute) Item not found
-------------------------------------
Já tentei de tudo 4 meses ja tentando arrumar esse erro mas não consigo ja tentei trocar de script mas o erro insiste
Talves seja por causa dos ids das ball do meu cliente não se se e isso auguem pode me ajudar ? dou rep
o id das bals no meu server está assim
-----------------------------------------
pokeballs = {
["normal"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
["great"] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
["saffari"] = {effect = 195, on = 10975, use = 10976, off = 10977, all = {10975, 10976, 10977}}, --alterado v1.9
["shinynormal"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
["shinygreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
["shinysuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
["shinyultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
["shinysaffari"] = {effect = 195, on = 12621, use = 12622, off = 12623, all = {12621, 12622, 12623}}, --alterado v1.9
}
-----------------------------------------------
Meu script Heal.lua \/\/\/\/
local posis = { --[storage da city] = {pos da nurse na city},
[897530] = {x = 1038, y = 1033, z = 7}, --saffron --alterado v1.9 \/
[897531] = {x = 1045, y = 880, z = 7}, --cerulean
[897532] = {x = 1189, y = 1021, z = 7}, --lavender
[897533] = {x = 1199, y = 1475, z = 7}, --fuchsia
[897534] = {x = 847, y = 1011, z = 6}, --celadon
[897535] = {x = 691, y = 1064, z = 7}, --viridian
[897536] = {x = 1029, y = 1224, z = 7}, --vermilion
[897537] = {x = 703, y = 834, z = 7}, --pewter
[897538] = {x = 744, y = 1325, z = 7}, --cinnabar
[897539] = {x = 1633, y = 1664, z = 6}, --Hunter Village
[897540] = {x = 2555, y = 2692, z = 7}, --Blackthorn
[897541] = {x = 1492, y = 1820, z = 7}, --Sunshine
[897542] = {x = 2387, y = 2698, z = 7}, --Mahogany
[897543] = {x = 1014, y = 1023, z = 3}, --Pvp
[897544] = {x = 2431, y = 1507, z = 7}, --Orre
[897545] = {x = 2456, y = 1642, z = 7}, --LaRosse
[897546] = {x = 2441, y = 1739, z = 6}, --Canavale
[897547] = {x = 1927, y = 2793, z = 7}, --Olivine
[897548] = {x = 1514, y = 1009, z = 7}, --Battle City
[897549] = {x = 734, y = 1162, z = 7}, --Pallet
[897550] = {x = 2274, y = 2792, z = 7}, --Violet
[897551] = {x = 2169, y = 2699, z = 7}, --Ecruteak
[897552] = {x = 1631, y = 1055, z = 6}, --Singer
}
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Ate mais treinador!')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
for a, b in pairs(gobackmsgs) do
local gm = string.gsub(b.go, "doka!", "")
local bm = string.gsub(b.back, "doka!", "")
if string.find(string.lower(msg), string.lower(gm)) or string.find(string.lower(msg), string.lower(bm)) then
return true
end
end
if((msgcontains(msg, 'hi') or msgcontains(msg, 'heal') or msgcontains(msg, 'help')) and (getDistanceToCreature(cid) <= 3)) then
if exhaustion.get(cid, 9211) then
selfSay('Please wait a few moment before asking me to heal your pokemons again!')
return true
end
if not getTileInfo(getThingPos(cid)).protection and nurseHealsOnlyInPZ then
selfSay("Please, get inside the pokémon center to heal your pokemons!")
return true
end
for e, f in pairs(posis) do
local pos = getThingPos(getNpcCid())
if isPosEqual(pos, f) then
if getPlayerStorageValue(cid, e) <= -1 then --alterado v1.7
setPlayerStorageValue(cid, e, 1)
end
end
end
exhaustion.set(cid, 9211, 5)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
doCureStatus(cid, "all", true)
doSendMagicEffect(getThingPos(cid), 14)
local mypb = getPlayerSlotItem(cid,
if #getCreatureSummons(cid) >= 1 then
if not nurseHealsPokemonOut then
selfSay("Please, return your pokemon to his ball!")
return true
end
local s = getCreatureSummons(cid)[1]
doCreatureAddHealth(s, getCreatureMaxHealth(s))
doSendMagicEffect(getThingPos(s), 14)
doCureStatus(s, "all", false)
if getPlayerStorageValue(s, 1008) < baseNurseryHappiness then
setPlayerStorageValue(s, 1008, baseNurseryHappiness)
end
if getPlayerStorageValue(s, 1009) > baseNurseryHunger then
setPlayerStorageValue(s, 1009, baseNurseryHunger)
end
else
if mypb.itemid ~= 0 and isPokeball(mypb.itemid) then --alterado v1.3
doItemSetAttribute(mypb.uid, "hp", 1)
if getItemAttribute(mypb.uid, "hunger") and getItemAttribute(mypb.uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(mypb.uid, "hunger", baseNurseryHunger)
end
for c = 1, 15 do
local str = "move"..c
setCD(mypb.uid, str, 0)
end
if getItemAttribute(mypb.uid, "happy") and getItemAttribute(mypb.uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(mypb.uid, "happy", baseNurseryHappiness)
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then
for a, b in pairs (pokeballs) do
if isInArray(b.all, mypb.itemid) then
doTransformItem(mypb.uid, b.on)
end
end
end
end
end
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
local balls = getPokeballsInContainer(bp.uid)
if #balls >= 1 then
for _, uid in ipairs(balls) do
doItemSetAttribute(uid, "hp", 1)
for c = 1, 15 do
local str = "move"..c
setCD(uid, str, 0)
end
if getItemAttribute(uid, "hunger") and getItemAttribute(uid, "hunger") > baseNurseryHunger then
doItemSetAttribute(uid, "hunger", baseNurseryHunger)
end
if getItemAttribute(uid, "happy") and getItemAttribute(uid, "happy") < baseNurseryHappiness then
doItemSetAttribute(uid, "happy", baseNurseryHappiness)
end
local this = getThing(uid)
for a, b in pairs (pokeballs) do
if isInArray(b.all, this.itemid) then
doTransformItem(uid, b.on)
end
end
end
end
selfSay('There you go! You and your pokemons are healthy again.')
if useKpdoDlls then --alterado v1.7
doUpdateMoves(cid)
end
end
end